The TRIK Studio interface depends on the selected mode. TRIK Studio has two modes:
Editing mode. It is intended for creating a robot control diagram and executing it in the generation mode.
Debug mode. It is intended for executing and debugging a program on a 2D model or in interpretation mode on a real robot.
There are three ways to switch modes:
TRIK Studio in edit mode has the following interface elements:
The scene displays the diagram and allows you to edit it.
Read about creating a new project and working with the diagrams in the articles:
Editor mode also displays the current executable block when interpreting diagrams.
The main menu of TRIK Studio contains a set of basic operations and environment settings:
For more information, see the article:
The "File" panel repeats the main operations available from the "File" menu.
Create a new project. Open a saved project. Save the current project.
Cancel the operation. Repeat the operation.
The View panel contains buttons that allow you to scale diagrams.
Zoom in / out.
You can also zoom the scene using:
Hold down the
Ctrl key and roll the mouse wheel.
The Interpreter panel contains the commands for starting and stopping the execution of a program, buttons for switching interpretation modes between a two-dimensional model and a real robot, as well as a button for opening robot settings available from the Tools menu.
When working with a real robot in interpretation mode, this panel also contains a "Connect" button.
Run program. Stop program. 2D model mode. Real robor mode. Robot settings.
The Generators panel contains commands for generating code and loading the program to the robot.
Generate code. Upload program to the robot.
Other panel may contain various information depending on the chosen platform.
For example, for the TRIK kit this panel displays the IP address of the controller to which you are connecting.
The panel for mode switching displays the current TRIK Studio mode and allows you to switch between editing and debugging modes.
The property editor is used to display and edit the property values of selected objects (blocks, links).
About working with the property editor see article:
Sensor settings allow you to specify which sensors are used on which port. The same can be done from the robot settings dialog.
The Palette panel contains a set of available blocks and the relationships between them, which can be added to the diagram.
How to add and remove blocks to the scene in TRIK Studio read in the article:
Displays the list of variables used when executing the diagram with their current values, including sensor variables. When executed in the interpretation mode on a two-dimensional model or a real robot, they are taken from the robot in real time. Not used in the generation mode.
The elements of the TRIK Studio interface in debug mode repeat the elements in edit mode, except for the editor window, property editor panels and palette. Instead of these elements, the next elements are displayed:
The 2D model window opens if a 2D model is selected as the program execution mode.
The window allows you to set the environment in which the robot will be executed, set the robot sensors and observe how the program written in edit mode will work.
Read more about the 2D model in the article:
The robot settings panel displays the type of controller and robot parameters that depend on the selected platform.
In the case of syntactic and semantic errors in the TRIK Studio, a window with the corresponding messages appears.
To view the block where the error occurred, click on the message.
The Plots window displays the values sent by the sensors in the real time.
Read more in the article: